Dracorian

Medium humanoid (any race), lawful evil

Armor Class

16 (dracorian armor)

Hit Points

59 (7d8 + 28)

Speed

30 ft., fly 60 ft.

Saves

Dex +5, Con +6, Wis +4

Skills

Insight +4, Perception +4, Stealth +5

Damage Immunities

lightning

Senses

darkvision 60 ft.

Languages

Common, Draconian

Challenge

4

Dragon Shape

The dracorian can use its action to polymorph into a Large dragon, or back into its true form, which is humanoid. Its statistics, other than its size and bite attack, are the same in each form. Any equipment it is wearing or carrying is transformed. It reverts to its true form if it is killed.

Shadow Stealth

While in dim light or darkness, the dracorian can take the Hide action as a bonus action.

Actions

Multiattack

The dracorian makes two melee attacks.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 14 (3d6 + 4) piercing damage in Large form.

Longsword (Humanoid Form Only)

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Breath Weapon (Recharge 5-6)

The dracorian exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 18 (4d8) lightning damage on a failed save, or half as much damage on a successful one.