Dragon Eel

Huge dragon, Neutral

Armor Class

18 (natural armor)

Hit Points

230 (20d12+100)

Speed

walk 20 ft., swim 60 ft.

Saves

Str +12, Dex +5, Int +6, Wis +5, Cha +6

Skills

Acrobatics +5, Athletics +12, Insight +5, Perception +6

Damage Immunities

lightning

Condition Immunities

paralyzed, prone

Senses

darkvision 60 ft.

Languages

Common, Draconic, Primordial

Challenge

12

Limited Amphibiousness

The dragon eel can breathe air and water, but it needs to be submerged at least once every six hours to avoid suffocation.

Shocking Touch

A dragon eel's body generates a potent charge of lightning. A creature that touches or makes a successful melee attack against a dragon eel takes 5 (1d10) lightning damage.

Storm Glide

During storms, the dragon eel can travel through the air as if under the effects of a fly spell, except using its swim speed.

Actions

Multiattack

The dragon eel makes one bite attack and one tail slap attack.

Bite

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage plus 5 (1d10) lightning damage, and the target must succeed on a DC 18 Constitution saving throw or become paralyzed for 1d4 rounds.

Tail Slap

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (5d8 + 8) bludgeoning damage plus 5 (1d10) lightning damage and push the target up to 10 feet away.

Lightning Breath (Recharge 6)

The dragon eel exhales lightning in a 60-foot line that is 5 feet wide. Each target in that line takes 55 (10d10) lightning damage, or half damage with a successful DC 18 Dexterity saving throw.