Dragon Speaker

Small humanoid, any alignment

Armor Class

13 (leather armor)

Hit Points

36 (8d6 + 8)

Speed

walk 30 ft.

Saves

Dex +4, Cha +5

Skills

Persuasion +5, Religion +3

Condition Immunities

charmed, frightened

Senses

darkvision 60 ft.

Languages

Common, Draconic, and any two languages

Challenge

2

Proficiency Bonus

+2

Actions

Multiattack

The speaker makes two Thunder Bolt attacks.

Thunder Bolt

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 13 (3d8) thunder damage, and the target is pushed horizontally up to 10 feet away from the speaker.

Spellcasting

The speaker casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13): • At will: dancing lights • 1/Day each: calm emotions, charm person, command, comprehend languages