Drowned Blade

Medium undead, Chaotic Evil

Armor Class

10 (leather armor)

Hit Points

45 (6d8+18)

Speed

walk 30 ft.

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 60 ft.

Languages

understands the languages it knew in life but can't speak

Challenge

2

Bottom Treader

The drowned blade cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks underwater. It is immune to the effects of being underwater at a depth greater than 100 feet.

Bound Together

The drowned blade shares its mind with every other drowned one within 1 mile of it, and can communicate its thoughts and observations to them instantaneously and without limitation.

Undead Fortitude

If damage reduces the drowned blade to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the drowned blade drops to 1 hit point instead.

Actions

Multiattack

The drowned blade makes two rusted longsword attacks.

Rusted Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the "Bluerot" in notes).