19 (natural armor)
127 (15d8 + 60)
30 ft., fly 90 ft.
Con +8, Wis +8, Cha +8
Deception +8, Perception +8, Persuasion +8
darkvision 60 ft.
Sylvan, Elvish
12
The duchess's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). She can innately cast the following spells, requiring no components • At will: dancing lights, detect magic, message • 3/Day each: blight, counterspell, detect thoughts, dimension door, see invisibility • 2/Day each: crown of madness, dominate person, fear, passwall, suggestion • 1/Day each: dream, mass suggestion, unseen servant
The duchess has advantage on saving throws against spells and other magical effects.
The duchess regains 10 hit points at the start of each turn if she has at least 1 hit point.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage and has a 10% chance of knocking the target unconscious.
The duchess exhales a black cloud in a 90-foot cone. Any creatures in that area must make a successful DC 16 Wisdom saving throw or enter into a hallucinatory terrain created by the duchess. The area is filled with dark creatures from the target's dreams. The target is incapacitated and can repeat its saving throw at the end of each of its turns.