Duergar Hammerer

Medium construct, Lawful Evil

Armor Class

17 (natural armor)

Hit Points

33 (6d8+6)

Speed

walk 20 ft.

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft.

Languages

understands Dwarvish but can't speak

Challenge

2

Engine of Pain

Once per turn, a creature that attacks the hammerer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 5 (1d10) damage to the hammerer, and the hammerer can respond by using its Multiattack with its reaction.

Siege Monster

The hammerer deals double damage to objects and structures.

Actions

Multiattack

The hammerer makes two attacks: one with its claw and one with its hammer.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hammer

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Duergar Hammerer

Medium construct (dwarf), any alignment

Armor Class

17 (natural armor)

Hit Points

33 (6d8 + 6)

Speed

walk 20 ft.

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft.

Languages

understands Dwarvish but can't speak

Challenge

2

Proficiency Bonus

+2

Siege Monster

The hammerer deals double damage to objects and structures.

Actions

Multiattack

The hammerer makes one Claw attack and one Hammer attack.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Hammer

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.