15 (natural armor)
38 (7d8+7)
walk 20 ft.
poison
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
darkvision 60 ft.
understands Dwarvish but can't speak
3
Once per turn, a creature that attacks the screamer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 11 (2d10) damage to the screamer, and the screamer can respond by using its Multiattack with its reaction.
The screamer makes one drill attack and uses its Sonic Scream.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.
The screamer emits destructive energy in a 15-foot cube. Each creature in that area must succeed on a DC 11 Strength saving throw or take 7 (2d6) thunder damage and be knocked prone.
15 (natural armor)
38 (7d8 + 7)
walk 20 ft.
poison
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
darkvision 60 ft.
understands Dwarvish but can't speak
3
+2
The screamer makes one Drill attack, and it uses Sonic Scream.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.
The screamer emits destructive energy in a 15-foot cube. Each creature in that area must succeed on a DC 11 Strength saving throw or take 7 (2d6) thunder damage and be knocked prone.