Duergar Screamer

Medium construct, Lawful Evil

Armor Class

15 (natural armor)

Hit Points

38 (7d8+7)

Speed

walk 20 ft.

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft.

Languages

understands Dwarvish but can't speak

Challenge

3

Engine of Pain

Once per turn, a creature that attacks the screamer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 11 (2d10) damage to the screamer, and the screamer can respond by using its Multiattack with its reaction.

Actions

Multiattack

The screamer makes one drill attack and uses its Sonic Scream.

Drill

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.

Sonic Scream

The screamer emits destructive energy in a 15-foot cube. Each creature in that area must succeed on a DC 11 Strength saving throw or take 7 (2d6) thunder damage and be knocked prone.

Duergar Screamer

Medium construct (dwarf), any alignment

Armor Class

15 (natural armor)

Hit Points

38 (7d8 + 7)

Speed

walk 20 ft.

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft.

Languages

understands Dwarvish but can't speak

Challenge

3

Proficiency Bonus

+2

Actions

Multiattack

The screamer makes one Drill attack, and it uses Sonic Scream.

Drill

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.

Sonic Scream

The screamer emits destructive energy in a 15-foot cube. Each creature in that area must succeed on a DC 11 Strength saving throw or take 7 (2d6) thunder damage and be knocked prone.