15 (studded leather)
26 (4d8 + 8)
25 ft.
Perception +4, Stealth +5, Survival +4
poison
poisoned
darkvision 60 ft.
Common, Dwarvish, Undercommon
2
The dwarf is a 5th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12). It has the following spells. • 1st level (3 slots): fog cloud, hunter's mark, longstrider • 2nd level (3 slots): cordon of arrows, lesser restoration, pass without trace • 3rd level (3 slots): conjure barrage
The dwarf has advantage on attack rolls against spiders and driders. In addition, the dwarf has advantage on Wisdom (Perception) checks to track spiders and driders.
While in contact with a web, the dwarf knows the exact location of any other creature in contact with the same web.
The dwarf ignores movement restrictions caused by webbing.
The dwarf makes two attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Cuts any web.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.