Earth Elemental

Large elemental, Neutral

Armor Class

17 (natural armor)

Hit Points

126 (12d10+60)

Speed

walk 30 ft., burrow 30 ft.

Damage Resistances

bludgeoning, piercing, slashing from nonmagical attacks

Damage Vulnerabilities

thunder

Damage Immunities

poison

Condition Immunities

exhaustion, paralyzed, petrified, poisoned, unconscious

Senses

darkvision 60 ft., tremorsense 60 ft.

Languages

Terran

Challenge

5

Earth Glide

The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster

The elemental deals double damage to objects and structures.

Actions

Multiattack

The elemental makes two slam attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.