Earth Elemental Myrmidon

Medium elemental, Neutral

Armor Class

18 (plate armor)

Hit Points

127 (17d8+51)

Speed

walk 30 ft.

Damage Resistances

bludgeoning, piercing, slashing from nonmagical attacks

Damage Immunities

poison

Condition Immunities

paralyzed, petrified, poisoned, prone

Senses

darkvision 60 ft.

Languages

Terran, one language of its creator's choice

Challenge

7

Magic Weapons

The myrmidon's weapon attacks are magical.

Actions

Multiattack

The myrmidon makes two maul attacks.

Maul

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Thunderous Strike (Recharge 6)

The myrmidon makes one maul attack. On a hit, the target takes an extra 16 (3d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.

Earth Elemental Myrmidon

Medium elemental, typically neutral

Armor Class

18 (plate armor)

Hit Points

127 (17d8 + 51)

Speed

walk 30 ft.

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities

poison

Condition Immunities

paralyzed, petrified, poisoned, prone

Senses

darkvision 60 ft.

Languages

Terran, one language of its creator's choice

Challenge

7

Proficiency Bonus

+3

Actions

Multiattack

The myrmidon makes two Maul attacks.

Maul

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) force damage.

Thunderous Strike (Recharge 6)

The myrmidon makes one Maul attack. On a hit, the target takes an extra 22 (4d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.