Elise

Medium construct, Neutral

Armor Class

9

Hit Points

93 (11d8 + 44)

Speed

walk 30 ft.

Damage Immunities

Cold, Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine

Condition Immunities

Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Senses

darkvision 60 ft.

Challenge

5

Immutable Form

Elise is immune to any spell or effect that would alter her form.

Lightning Absorption

Whenever Elise is subjected to lightning damage, she takes no damage and instead regains a number of hit points equal to the lightning damage dealt.

Magic Resistance

Elise has advantage on saving throws against spells and other magical effects.

Magic Weapons

Elise's weapon attacks are magical.

Actions

Multiattack

Elise makes two slam attacks.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.