16 (natural armor)
162 (12d12 + 84)
walk 50 ft., fly 30 ft.
str +12, con +11, wis +7, cha +9
athletics +12, perception +7
Acid, Cold, Lightning, bludgeoning, Piercing or Slashing damage from nonmagical attacks
Fire, Necrotic, Poison, Radiant
Charmed, Exhaustion, Frightened, Prone, Restrained
darkvision 120 ft.
Celestial
10
+4
The Empyrean brazen bull's weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 18 (4d8) radiant damage (included in the attack).
When the Empyrean brazen bull dies, it explodes, and each creature within 20 feet of it must make a DC 17 Dexterity saving throw, taking 21 6d6 fire and 21 (6d6) radiant damage on a failed save, or half as much damage on a successful one.
At the start of each of the Empyrean brazen bull's turns, each creature within 5 feet of it takes 10 (3d6) radiant damage. A creature that touches the Empyrean brazen bull or hits it with a melee attack while within 5 feet of it takes 10 (3d6) radiant damage.
The Empyrean brazen bull deals double damage to objects and structures.
If the Empyrean brazen bull moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 20 Strength saving thrown or be knocked prone. If the target is prone, the Empyrean brazen bull can make one attack with its bite or hooves against it as a bonus action.
Melee Weapon Attack: +12 to hit, reach 10 ft., one target., Hit: 24 (3d10 + 8) bludgeoning damage plus 18 (4d8) radiant damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the Empyrean brazen bull can't bite another target.
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 27 (3d12 + 8) piercing damage and 18 (4d8) radiant damage.
Melee Weapon Attack: +12 to hit, reach 5 feet., one target. Hit: 24 (3d10 + 8) bludgeoning damage and 18 (4d8) radiant damage.
The Empyrean brazen bull makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the Empyrean brazen bull, and it takes 21 (6d6) fire damage at the start of each of theEmpyrean brazen bull's turns. If the Empyrean brazen bull takes 30 damage or more on a single turn from a creature inside it, the Empyrean brazen bull must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the empyrean brazen bull. If the Empyrean brazen bull dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.