Eriflamme

Gargantuan elemental, unaligned

Armor Class

19 (natural armor)

Hit Points

518 (28d20 + 224)

Speed

40 ft.

Saves

Int +5, Wis +8, Cha +8

Skills

Arcana +5, Athletics +18

Damage Immunities

fire, poison; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities

charmed, frightened, paralyzed, poisoned

Senses

blindsight 120 ft.

Languages

Challenge

28

Proficiency Bonus

+8

Legendary Resistance (3/Day)

If the Eriflamme fails a saving throw, it can choose to succeed instead.

Magic Resistance

The Eriflamme has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The Eriflamme makes four Claw attacks. It can replace one of the attacks with a Bite attack.

Claw

Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 20 (3d6 + 10) slashing damage plus 7 (2d6) fire damage.

Bite

Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 24 (4d6 + 10) piercing damage plus 33 (6d10) fire damage.

Reform

All the Eriflamme's fire elementals vanish and the Eriflamme reappears in one of their spaces. The Eriflamme's hit points are equivalent to the combined hit points of the fire elementals.

Legendary actions

Legendary Actions (3/Turn)

The Eriflamme can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Eriflamme regains spent legendary actions at the start of its turn.

Slam

The Eriflamme makes a Claw attack, which deals force damage instead of slashing damage if it hits.

Fireglide

The Eriflamme moves up to half its speed. It can fly during this movement.

Chomp (Costs 2 Actions)

The Eriflamme makes a Bite attack with advantage.