Erina Defender

Small humanoid (erina), Neutral

Armor Class

15 (chain shirt)

Hit Points

44 (8d6+16)

Speed

walk 20 ft., burrow 20 ft.

Skills

Athletics +4, Perception +3

Damage Resistances

poison

Senses

darkvision 60 ft.

Languages

Common, Erina

Challenge

1

Keen Smell

The erina has advantage on Wisdom (Perception) checks that rely on smell.

Hardy

The erina has advantage on saving throws against poison.

Spines

An enemy who hits the erina with a melee attack while within 5 feet of it takes 5 (2d4) piercing damage.

Actions

Multiattack

The erina defender makes two attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2)

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.