Eternal Flame Guardian

Medium humanoid (human), Chaotic Evil

Armor Class

17 (breastplate, shield, 15 while using a crossbow)

Hit Points

45 (7d8+14)

Speed

walk 30 ft.

Skills

Intimidation +3, Perception +2

Damage Resistances

fire

Languages

Common

Challenge

2

Flaming Weapon (Recharges after a Short or Long Rest)

As a bonus action, the guard can wreath one melee weapon it is wielding in flame. The guard is unharmed by this fire, which lasts until the end of the guard's next turn. While wreathed in flame, the weapon deals an extra 3 (1d6) fire damage on a hit.

Actions

Multiattack

The guard makes two melee attacks.

Longsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Heavy Crossbow

Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.