15 (studded leather)
52 (8d8 + 16)
40 ft., fly 40 ft.
Perception +3, Performance +5, Stealth +5
Sylvan, Common
3
As a bonus action, an everflower can teleport up to 30 feet to an unoccupied space they can see.
As a bonus action, the everflower can make one weapon attack. If it does so, attack rolls against it have advantage until the start of its next turn.
The everflower makes two attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) slashing damage. This sword can also cut through any plants, including those made by magic.
The everflower can summon a swarm of insects (bees) and have them attack or use them to provide cover.