Evil Mage

Medium humanoid (human), Lawful Evil

Armor Class

12

Hit Points

22 (5d8)

Speed

walk 30 ft.

Saves

Int +5, Wis +3

Skills

Arcana +5, History +5

Languages

Common, Draconic, Dwarvish, Elvish

Challenge

1

Spellcasting

The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). The mage knows the following spells from the wizard's spell list: • Cantrips (at will): light, mage hand, shocking grasp • 1st level (4 slots): charm person, magic missile • 2nd level (3 slots): hold person, misty step

Actions

Quarterstaff

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d8 - 1) bludgeoning damage.