Execrable Shrub

Medium fiend, Neutral Evil

Armor Class

14 (natural armor)

Hit Points

40 (9d8)

Speed

walk 10 ft., burrow 10 ft.

Skills

Perception +4

Damage Resistances

poison, piercing

Damage Immunities

fire

Condition Immunities

poisoned

Senses

tremorsense 60 ft.

Challenge

1/2

Healed By Blood

Whenever a creature is reduced to 0 hp within 60 feet of the execrable shrub, the shrub regains 5 (1d10) hp.

Like Calls To Like

The execrable shrub knows if a creature within 60 feet of it is evil-aligned or not.

Limited Telepathy

Using telepathy, the execrable shrub can magically communicate with any other evil-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.

Actions

Burning Slash

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.

Smolder (Recharge 5-6)

The execrable shrub releases a billowing cloud of smoke in a 10-foot-radius that lasts for 1 minute and moves with the shrub. The area affected by the smoke is heavily obscured.