14
36 (8d6+8)
walk 0 ft., fly 50 ft.
Perception +9
fire, radiant; bludgeoning, piercing, slashing from nonmagical weapons
necrotic, poison
charmed, exhaustion, poisoned
truesight 120 ft.
All, telepathy 60 ft.
1
A hostile creature that touches the eye of the gods or hits it with a melee attack while within 5 feet of it takes 3 (1d6) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
Allies within 10 feet of the eye of the gods have truesight of 20 feet.
The deity that created the eye of the gods can see everything the eye sees and can instantly recall the eye to its side at any time.
As a bonus action, the eye of the gods can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
The eye of the gods inspires all allies within 10 feet. For 1 minute, all inspired creatures have advantage on saving throws against being frightened.