Feathergale Knight

Medium humanoid (human), Lawful Evil

Armor Class

16 (scale mail)

Hit Points

33 (6d8+6)

Speed

walk 30 ft.

Skills

Animal handling +2, History +2

Languages

Auran, Common

Challenge

1

Spellcasting

The knight is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It knows the following sorcerer spell: • Cantrips (at will): gust, light, message, ray of frost • 1st level (2 slots): expeditious retreat, feather fall

Actions

Multiattack

The knight makes two melee attacks.

Longsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.