13 (leather armor)
33 (6d8 + 6)
walk 30 ft.
persuasion +4, deception +4, religion +2
fire
darkvision 60 ft.
any one language (usually Common), Infernal
2
+2
Fel has advantage on saving throws against being charmed or frightened.
Fel is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Fel has the following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (4 slots): command, inflict wounds, shield of faith • 2nd level (3 slots): hold person, spiritual weapon
Fel makes two melee attacks.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.