Fel Ardra

Medium humanoid (tiefling), Chaotic Neutral

Armor Class

13 (leather armor)

Hit Points

33 (6d8 + 6)

Speed

walk 30 ft.

Skills

persuasion +4, deception +4, religion +2

Damage Resistances

fire

Senses

darkvision 60 ft.

Languages

any one language (usually Common), Infernal

Challenge

2

Proficiency Bonus

+2

Dark Devotion

Fel has advantage on saving throws against being charmed or frightened.

Spellcasting

Fel is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Fel has the following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (4 slots): command, inflict wounds, shield of faith • 2nd level (3 slots): hold person, spiritual weapon

Actions

Multiattack

Fel makes two melee attacks.

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.