12
11 (2d8+2)
40 ft.
Perception +4, Stealth +4
darkvision 30 ft.
understands Sylvan but can't speak
1/4
The feyote's innate spellcasting ability is Wisdom. The feyote can innately cast the following spells, requiring no components: • At will: druidcraft • 1/day each: enchance ability • 1/week each: divination
The feyote has advantage on Wisdom (Perception) checks that rely on hearing or smell.
The feyote has advantage on saving throws against spells and other magical effects.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage.If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.