Fhenimore (Kraken Priest Variant)

Medium humanoid (human), neutral evil

Armor Class

13 (natural armor)

Hit Points

75 (10d8 + 30)

Speed

walk 30 ft., swim 30 ft.

Skills

Perception +5

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical attacks

Languages

Aquan, Common

Challenge

5

Amphibious

Fhenimore can breathe air and water.

Blood Frenzy

Fhenimore has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Innate Spellcasting

Fhenimore's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). She can innately cast the following spells, requiring no material components: • At will: command, create or destroy water • 3/Day each: control water, darkness, water breathing, water walk • 1/Day each: Evard's black tentacles, lightning bolt

Actions

Multiattack

Fhenimore can attack once with her bite attack and once with Thunderous Touch.

Bite

Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Thunderous Touch

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 27 (5d10) thunder damage.