Fiendish Giant Spider

Medium beast, Unaligned

Armor Class

13

Hit Points

11 (2d8+2)

Speed

walk 40 ft., climb 40 ft.

Skills

Perception +3, Stealth +7

Senses

blindsight 10 ft., darkvision 60 ft.

Challenge

1/4

Spider Climb

The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker

The spider ignores movement restrictions caused by webbing.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.