Firenewt Warrior

Medium humanoid (firenewt), Neutral Evil

Armor Class

16 (chain shirt, shield)

Hit Points

22 (4d8+4)

Speed

walk 30 ft.

Damage Immunities

fire

Languages

Draconic, Ignan

Challenge

1/2

Amphibious

The firenewt can breathe air and water.

Actions

Multiattack

The firenewt makes two attacks with its scimitar.

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Spit Fire (Recharges after a Short or Long Rest)

The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one

Firenewt Warrior

Medium elemental, typically neutral

Armor Class

13 (shield)

Hit Points

27 (5d8 + 5)

Speed

walk 30 ft.

Damage Immunities

fire

Languages

Draconic, Ignan

Challenge

1/2

Proficiency Bonus

+2

Amphibious

The firenewt can breathe air and water.

Actions

Multiattack

The firenewt makes two Scimitar attacks.

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Spit Fire (Recharges after a Short or Long Rest)

The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.