16 (natural armor)
45 (6d8+18)
walk 40 ft.
Acrobatics +5, Deception +8, Stealth +5
Common, Sylvan
3
The forlarren has advantage on saving throws against spells and other magical effects.
The forlarren's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components: • At will: expeditious retreat, false life, minor illusion, prestidigitation • 3/Day each: aid, misty step, Tasha's hideous laughter • 1/Day each: heal, heat metal, mirror image
The forlarren makes two claw attacks and one gore attack, or it makes three chromatic ray attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 3 (1d6) lightning damage plus 3 (1d6) fire damage plus 3 (1d6) cold damage.