Fractal Mascot

Small construct, typically neutral

Armor Class

12

Hit Points

27 (6d6 + 6)

Speed

walk 30 ft.

Damage Immunities

poison

Condition Immunities

poisoned

Languages

understands the languages of its creator but can't speak

Challenge

1/4

Proficiency Bonus

+2

Relative Density

The fractal can move through creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Quantum Strike

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) force damage, or 6 (2d4 + 1) force damage if the fractal is Medium or bigger.

Augment (Bonus Action)

The fractal's size increases by one category. While the fractal is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The fractal can become no larger than Huge via this bonus action.

Diminish (Bonus Action)

The fractal's size decreases by one category. While the fractal is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The fractal can become no smaller than 1 foot in height via this bonus action.