Fragment of Krokulmar

Tiny aberration, chaotic evil

Armor Class

13

Hit Points

10 (3d4 + 3)

Speed

0 ft.

Skills

persuasion +7, stealth +7, arcana +7, history +7

Damage Immunities

psychic

Senses

darkvision 60 ft.

Languages

Deep Speech, telepathy 60 ft.

Challenge

0

Proficiency Bonus

+2

Actions

Psionic Revitalization

The fragment touches one creature that has 0 hit points in the fragment's space. The target regains 10 hit points, and each creature within 10 feet of the healed creature takes 3 (1d6) psychic damage.

Squirming Dodge

Until the start of the fragment's next turn, any attack roll made against the fragment has disadvantage, and the fragment makes saving throws with advantage.