Frilled Deathspitter

Small beast, Unaligned

Armor Class

13 (natural armor)

Hit Points

18 (4d6+4)

Speed

walk 40 ft.

Skills

Perception +3

Challenge

1/2

Actions

Multiattack

The deathspitter makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Spit Poison

Ranged Weapon Attack: +5 to hit, range 15/30 ft., one creature. The target must make a DC 13 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. In addition, a creature that fails its saving throw is blinded until the end of the deathspitter's next turn.