13
49 (9d8 + 9)
30 ft.
Perception +3, Persuasion +6, Stealth +5
poison
poisoned
Common
3
The frog prince can breathe air and water.
The frog prince's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
The frog prince has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
The frog prince can use an action to polymorph into a frog, giant frog, or back into his true human form. His statistics, except for size, are the same in each form. Any equipment he is wearing or carrying is transformed. He reverts to his true form if he dies.
The frog prince makes two melee attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) poison damage and the target must make a successful DC 12 Wisdom saving throw or turn into a frog for 1 hour. A kiss from an ally or any magic that removes curses, ends this effect immediately. If the target is killed in frog form, it reverts to its true form.
The frog prince can ribbit loudly and any creatures within 30 ft. must make a successful DC 12 Wisdom saving throw or take 7 (2d6) force damage.