Frog Prince

Medium humanoid (human, shapechanger), chaotic neutral

Armor Class

13

Hit Points

49 (9d8 + 9)

Speed

30 ft.

Skills

Perception +3, Persuasion +6, Stealth +5

Damage Immunities

poison

Condition Immunities

poisoned

Languages

Common

Challenge

3

Amphibious

The frog prince can breathe air and water.

Standing Leap

The frog prince's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Swamp Camouflage (in frog or giant frog form)

The frog prince has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Shapechanger

The frog prince can use an action to polymorph into a frog, giant frog, or back into his true human form. His statistics, except for size, are the same in each form. Any equipment he is wearing or carrying is transformed. He reverts to his true form if he dies.

Actions

Multiattack

The frog prince makes two melee attacks.

Tongue Lashing

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Frog Kiss

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) poison damage and the target must make a successful DC 12 Wisdom saving throw or turn into a frog for 1 hour. A kiss from an ally or any magic that removes curses, ends this effect immediately. If the target is killed in frog form, it reverts to its true form.

Ribbit (3/Day)

The frog prince can ribbit loudly and any creatures within 30 ft. must make a successful DC 12 Wisdom saving throw or take 7 (2d6) force damage.