13 (natural armor)
138 (12d12 + 60)
30 ft.
Dex +4, Con +9, Wis +7
Perception +7
poison
poisoned
darkvision 90 ft.
Primordial
9
The giant has advantage on Wisdom (Perception) checks that rely on sight.
The giant has advantage on saving throws against spells and other magical effects.
While in sunlight, the giant disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
The giant has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
The giant makes three attacks.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) piercing damage.
The fungah exhales dark spores in a 30 ft. cone. Each creature in that area must make a DC 16 Constituion saving throw, taking 54 (12d8) poison damage on a failed save, or half as much on a success.