Fungah, Infected Giant

Huge giant, neutral evil

Armor Class

13 (natural armor)

Hit Points

138 (12d12 + 60)

Speed

30 ft.

Saves

Dex +4, Con +9, Wis +7

Skills

Perception +7

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 90 ft.

Languages

Primordial

Challenge

9

Keen Sight

The giant has advantage on Wisdom (Perception) checks that rely on sight.

Magic Resistance

The giant has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, the giant disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Three Heads

The giant has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Actions

Multiattack

The giant makes three attacks.

Giant Spear

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) piercing damage.

Spores Burst

The fungah exhales dark spores in a 30 ft. cone. Each creature in that area must make a DC 16 Constituion saving throw, taking 54 (12d8) poison damage on a failed save, or half as much on a success.