Galvanic Blastseeker

Medium humanoid (any race), Chaotic Neutral

Armor Class

13

Hit Points

52 (8d8+16)

Speed

walk 30 ft.

Saves

Dex +6

Skills

Acrobatics +6, Arcana +7, Perception +3

Damage Resistances

lightning, thunder

Languages

Common and Primordial, plus any one language

Challenge

5

Galvanic Overcast (Recharge 5-6)

When the blastseeker casts lightning bolt or thunderwave, it can roll a die. On an odd number, the blastseeker takes 9 (2d8) force damage. On an even number, the spell also deals 9 (2d8) lightning damage to each target that fails its saving throw.

Heart of the Storm

When the blastseeker casts lightning bolt or thunderwave, all other creatures within 10 feet of the blastseeker each take 3 lightning damage.

Gust-Propelled Leap

The blastseeker can use a bonus action to fly up to 10 feet without provoking opportunity attacks.

Innate Spellcasting

The blastseeker's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The blastseeker can innately cast the following spells, requiring no components other than its Izzet gear, which doesn't function for others: • 1/Day: stoneskin • 3/Day each: levitate, lightning bolt, thunderwave

Actions

Spear

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.