Geonid

Small elemental, Neutral

Armor Class

17 (natural armor)

Hit Points

26 (4d6+12)

Speed

walk 30 ft.

Skills

Perception +4, Stealth +2

Senses

darkvision 60 ft., tremorsense 30 ft.

Challenge

1/4

Boulder Guise

While fully withdrawn into its shell, the geonid can't see and is indistinguishable from a small boulder

Actions

Club

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Stone Tell

The geonid touches a stone object or surface and knows what types of creatures have been within 10 feet of that stone in the past 24 hours. The geonid can also determine the number of creatures of each type, but not their identities.