13
90 (12d10+24)
walk 30 ft., swim 30 ft.
Perception +2
blindsight 10 ft.
4
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be stunned until the end of its next turn. On a failed save, the target begins to hallucinate and is afflicted with a dmg|8|madness). The effect lasts 10 minutes.