16
22 (4d8 + 4)
25 ft., fly 120 ft.
Perception +3, Stealth +8
-
1/4
Attack rolls against the giant hummingbird have disadvantage unless it is incapacitated or restrained.
If the giant hummingbird is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 acid damage.