Giant Lynx

Medium fey, typically neutral

Armor Class

14

Hit Points

22 (4d8 + 4)

Speed

30 ft., climb 30 ft.

Skills

stealth +6, perception +6

Damage Resistances

cold

Senses

truesight 60 ft.

Languages

Giant, Sylvan

Challenge

1/2

Proficiency Bonus

+2

Lynx's Sight (1/Day)

The lynx can cast clairvoyance, requiring no spell components and using Wisdom as the spellcasting ability.

Woodland Camouflage

The lynx has advantage on Dexterity (Stealth) checks made to hide in undergrowth or snowy terrain.

Actions

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. If the lynx moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC 12 Strength saving throw or have the prone condition. If the target has the prone condition, the lynx can make another Claws attack against it as a bonus action.