Giant Moth

Small beast, Unaligned

Armor Class

11

Hit Points

7 (2d6)

Speed

walk 25 ft., fly 30 ft.

Skills

Perception +2, Stealth +3

Senses

darkvision 60 ft.

Challenge

1/8

Antennae

The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Proboscis

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Powdery Wings (1/Day)

A 10-foot radius cloud of fine powder disperses from the giant moth. Each creature in that area must succeed on a DC 10 Constitution saving throw or be blinded until the end of its next turn.