13 (natural armor)
126 (11d12+55)
walk 20 ft., swim 50 ft.
Perception +3
bludgeoning
poison
exhaustion, poisoned
blindsight 60 ft.
5
The giant shark skeleton has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.