19 (magical bikini armor)
110 (13d8 + 52)
30 ft.
Athletics +7, Perception +6, Survival +6
Common, Sylvan, Elvish
7
Ginger Snap has advantage on saving throws against being frightened.
Moving through nonmagical difficult terrain costs her no extra movement. She can also pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spikes, or a similar hazard. In addition, she has advantage on saving throws against plants that are magically created or manipulated to impede movement, such as those created by the entangle spell.
Ginger Snap can use the Hide action as a bonus action on her turn. Also, she can't be tracked by nonmagical means, unless she chooses to leave a trail.
Ginger Snap makes two attacks.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 10 (1d8 + 6) piercing damage.