Glimmerling

Large fey, chaotic good

Armor Class

18 (natural armor)

Hit Points

76 (8d10 + 32)

Speed

35 ft.

Skills

Perception +6

Damage Immunities

poison, radiant

Condition Immunities

charmed, exhaustion, poisoned

Senses

darkvision 60 ft.

Languages

Common, Sylvan, Elvish

Challenge

4

Illumination

The glimmerling sheds bright light in a 30-foot radius and dim light for an additional 30 feet.

Radiant Aura

Any good-aligned creatures within 30 feet of the glimmerling have advantage on their saving throws.

Actions

Multiattack

The glimmerling makes two melee attacks.

Radiant Blast

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) radiant damage.

Healing Touch (4/Day)

The glimmerling touches another creature. The target magically regains 13 (3d8) hit points and is healed of any disease or poison.