16
63 (14d6+14)
walk 30 ft.
Dex +9
Perception +5, Stealth +9
cold, acid, fire; bludgeoning, piercing, and slashing from nonmagical weapons
necrotic, poison, psychic
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
blindsight 30 ft.
-
6
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) piercing damage, and the target must succeed on a DC 16 Dexterity saving throw or fall prone.
When a gnarljak knocks a Medium or smaller target prone, it immediately makes three additional bite attacks against the same target and can move 5 feet, all as a bonus action.