14 (studded leather armor)
22 (4d8+4)
walk 30 ft.
Dex +4
darkvision 60 ft.
Gnoll
1
When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
The gnoll makes three attacks: one with its bite and two with its shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.
14 (studded leather)
22 (4d8 + 4)
walk 30 ft.
Dex +4
darkvision 60 ft.
Gnoll
1
+2
The gnoll makes one Bite attack and two Shortsword attacks.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.
After the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes a Bite attack.