Gnoll Havoc Runner

Medium humanoid (gnoll), Chaotic Evil

Armor Class

15 (chain shirt)

Hit Points

58 (9d8+18)

Speed

walk 30 ft.

Skills

Athletics +5, Perception +5

Senses

darkvision 60 ft.

Languages

Gnoll

Challenge

3

Harrying Attacks

If the gnoll attacks two creatures in the same turn, the first target has disadvantage on attack rolls until the end of its next turn.

Lightning Lope

The gnoll can Dash or Disengage as a bonus action.

Pack Tactics

The gnoll has advantage on its attack rolls against a target if at least one of the gnoll's allies is within 5 feet of the target and the ally isn't incapacitated.

Actions

Multiattack

The gnoll makes one bite attack and two battleaxe attacks.

Battleaxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used in two hands.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.