Gnoll Hunter

Medium humanoid (gnoll), Chaotic Evil

Armor Class

13 (leather armor)

Hit Points

22 (4d8+4)

Speed

walk 30 ft.

Skills

Perception +3, Stealth +4

Senses

darkvision 60 ft.

Languages

Gnoll

Challenge

1/2

Rampage

When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack

The gnoll makes two melee attacks with its spear or two ranged attacks with its longbow.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage when used with two hands to make a melee attack.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the target's speed is reduced by 10 feet until the end of its next turn.

Gnoll Hunter

Medium monstrosity, typically chaotic evil

Armor Class

13 (leather armor)

Hit Points

22 (4d8 + 4)

Speed

walk 30 ft.

Skills

Perception +3, Stealth +4

Senses

darkvision 60 ft.

Languages

Gnoll

Challenge

1/2

Proficiency Bonus

+2

Actions

Multiattack

The gnoll makes two Bite, Spear, or Longbow attacks.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage when used with two hands to make a melee attack.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the target's speed is reduced by 10 feet until the end of its next turn.

Rampage (Bonus Action)

After the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes a Bite attack.