Gnoll Pack Lord

Medium humanoid (gnoll), Chaotic Evil

Armor Class

15 (chain shirt)

Hit Points

49 (9d8+9)

Speed

walk 30 ft.

Senses

darkvision 60 ft.

Languages

Gnoll

Challenge

2

Rampage

When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack

The gnoll makes two attacks, either with its glaive or its longbow, and uses its Incite Rampage if it can.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Glaive

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Incite Rampage (Recharge 5-6)

One creature the gnoll can see within 30 feet of it can use its reaction to make a melee attack if it can hear the gnoll and has the Rampage trait.