Gray Render

Large monstrosity, Chaotic Neutral

Armor Class

19 (natural armor)

Hit Points

189 (18d10+90)

Speed

walk 30 ft.

Saves

Str +8, Con +9

Skills

Perception +2

Senses

darkvision 60 ft.

Challenge

12

Actions

Multiattack

The gray render makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage. If the target is Medium or smaller, the target must succeed on a DC 16 Strength saving throw or be knocked prone.

Claws

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage. If the target is prone an additional 7 (2d6) bludgeoning damage is dealt to the target.

Gray Render

Large monstrosity, typically chaotic neutral

Armor Class

19 (natural armor)

Hit Points

189 (18d10 + 90)

Speed

walk 30 ft.

Saves

Str +8, Con +9

Skills

Perception +2

Senses

darkvision 60 ft.

Languages

Challenge

12

Proficiency Bonus

+4

Actions

Multiattack

The gray render makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage. If the target is Medium or smaller, the target must succeed on a DC 16 Strength saving throw or be knocked prone.

Claw

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage, plus 10 (3d6) bludgeoning damage if the target is prone.