15 (leather armor, shield)
10 (3d6)
walk 30 ft.
Stealth +6
darkvision 60 ft.
Common, Goblin
1/4
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Grenl is a 1st-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). She has the following cleric spells prepared: • Cantrips (at will): poison spray, thaumaturgy • 1st level (2 slots): bane, inflict wounds
Melee Weapon Attack: +4, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Ranged Weapon Attack: +4, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.