Grick

Medium monstrosity, Neutral

Armor Class

14 (natural armor)

Hit Points

27 (6d8)

Speed

walk 30 ft., climb 30 ft.

Damage Resistances

bludgeoning, piercing, slashing from nonmagical attacks

Senses

darkvision 60 ft.

Challenge

2

Stone Camouflage

The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack

The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.