18 (natural armor)
75 (10d10+20)
walk 30 ft., climb 30 ft.
bludgeoning, piercing, slashing from nonmagical attacks
darkvision 60 ft.
7
The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
The grick makes two attacks: one with its tail and one with its tentacles. If it hits with its tentacles, the grick can make one beak attack against the same target.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) slashing damage.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.