14 (hide armor)
138 (12d12 + 60)
40 ft.
Athletics +9, Perception +5, Stealth +4
darkvision 60 ft.
Common, Giant
7
The giant has advantage on Stealth (Dexterity) checks to hide at the top of hills, or similar terrain. It crouches down and blends in with the surroundings.
The giant makes two fist attacks.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Ranged Weapon Attack: +4 to hit, range 60/240 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.