Grim Giant

Huge giant, neutral evil

Armor Class

14 (hide armor)

Hit Points

138 (12d12 + 60)

Speed

40 ft.

Skills

Athletics +9, Perception +5, Stealth +4

Senses

darkvision 60 ft.

Languages

Common, Giant

Challenge

7

Hill Camouflage

The giant has advantage on Stealth (Dexterity) checks to hide at the top of hills, or similar terrain. It crouches down and blends in with the surroundings.

Actions

Multiattack

The giant makes two fist attacks.

Fist

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +4 to hit, range 60/240 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.